Posted at 10.13.2018
Keywords: shrek evaluation, shrek postmodernism, shrek postmodernist analysis
Usually, in almost all of the original fairy tales, ogre is utilized to be the man-eating beast and the prince is employed to save the princess and then live happily together ever after. However, in the season of the movie Shrek, especially Shrek I, the producers use decipherable devices to invert this tradition and use three basic elements to show the idea of postmodernism, i. e. ironic interfacing, intertextuality, and self-reflexivity. Let's start by describing the first one, ironic interfacing.
To get started with, Shrek I carries a whole lot of ironic interfacing and you are that it's insufficient a narrator. Unlike other stories, it is told in a linear custom, however, not from the point of view associated with an omniscient narrator. The story in simple truth is told through the relationships and dialogue of the central individuals, like in the film Shrek, we have to really know what Shrek and Donkey would do by seeing their action and discussion. It is non-linear narrative technique. However in those Disney videos, for example in Snow White, there's always a narrator showing the audience what will happen next and he is omniscient. It results the ironic interfacing between the character types and the authors.
Also, by the end of the movie Shrek I, all the followers observe that Shrek, the main character discovers the camera and a lot of audiences observing him. Therefore, he turns away the camera and uses his hand to block it before he kisses Fiona. It could be regarded as ironic interfacing since it shows the unconventional relationship between the creator and Shrek. What Shrek does indeed in the movie lets us recognize that he can look at the audiences and the author through the known camera. So he understands how to keep his level of privacy during kissing with Fiona by preventing their view.
Besides, from this scene, we all can see plainly that the computer animation company employs Shrek to mock the original Disney reports and genre. Shrek uses the stereotypical way of Disney movies and fairytales, which is used to create the distance between the present and the truth. This operates as appealing the viewers to enter in another world, a world that can only just are present in the tales but not in real. Thus, the company uses it to mimic Disney by like the tales' traditional beginning, which Disney always uses. This does not only mock Disney but also helps us to see the unreal world and in the realism of an fairytale.
Another stronger example exhibiting Shrek includes ironic interfacing is at the very first part of the movie. At the beginning of the movie, Shrek starts just as an average Disney cliche fairytale by opening a e book and begins with these few words "Once upon a period, there can be an imprisoned princess looking forward to her real love" - this kind of traditional style of stories. However, which green hand instantly rips a full page from the e book, uses it to clean his lower part and Shrek interrupts it and said to the viewers, "Yeah, right!" This world highly shows us the ironic situation between your characters and the writer. Those are the examples of ironic interfacing in Shrek.
Next, we will discuss intertextuality. Intertextuality means that we now have countless referrals to other videos, texts, takes on, and even some parts of the other movies. Especially in Shrek III, there are several main animated Disney characters showing in the film, but not in their normal form. By referring these Disney people, the film requires us to have a self-conscious awareness of something that can be used to be. Like Snow White and the other princess appearing in the movie, normally they are incredibly delicate and used to be rescued. However, this time, they rescue themselves when they are imprisoned.
Also, in Shrek I, Fiona is imprisoned in a castle with a dragon guarding her. In almost all of the Disney films, the princesses are being used to be so sensitive that they can not leave and rescue themselves. But, we notice that Fiona differs from them, as she understands Karate. Plus the only reason why she does not leave is that she imagines the original fairy tale going on to her so she's to wait on her behalf prince. It mocks the Disney movies that those princesses are not really fragile.
Furthermore, Shrek has also obtained some displays from other films, for example: "Fiona freezes in the mid-air like Neo inside the Matrix"; "Shrek fights in a beer-covered band, making mention of Transporter, Gladiator" etc.
Last however, not least, let's speak about self-reflexivity. At the end of the movie, Shrek discovers that there surely is a camera taking at him and Fiona and this means that he's alert to the narrative technicians or storytelling techniques of traditional fairy tales.
Besides, at the start of the movie, when Shrek is hunted and chase by individuals, he shouts at them and whispers, "This is the part you should run away. " Although this landscape does not immediately illustrate that the type does calls for notice of the filmmaking process or the camera, it is still an extremely strong exemplory case of self-reflexivity. What he has said does not only remind that group of people how to respond, but also reminds the followers that normally people should run after the ogre yells at them. It demonstrates Shrek is aware of the traditional circumstance in fairy stories.
In addition, when we give attention to the menu of the movie Shrek, it includes details that recognizes you it's a movie. Particularly when you want to play the movie press the "Play" button, which pig developing and shouting, "Play the movie. " It can let you acknowledge that it's a movie.
All in every, Shrek is an extremely excellent exemplory case of movies displaying postmodernism as the filmmakers has included ironic interfacing, intertextuality, and self-reflexivity. If you want to analyze the cartoon postmodern and feel uninterested of observing The Simpsons again, Shrek will be a great recommendation for you.