Basic Goals Your game has a background and two players. All sprites and controls for the second player are flipped so that she faces the first player at all times. Both players can play on the same keyboard without interfering with each other's controls A player can move left and right on the screen and she has a walking animation A player can punch and has a punching animation A punch will only hit at the position the keyboard you can use a gamepad. Pro Goals A player can crouch and do a different punch animation when being crouched A player can block an attack when pressing back while not moving and not jumping. A player has a standing up block and a crouched block. When being idle the player's entire body is a hurtbox. When doing a standing block there is only a hurtbox on the legs. When crouching there is no hurtbox. [...]
Using gamemaker studio to make an simple 2 people fighting game, not special requirements. No art work requirements. Just need basic functions in fighting game. And some easy combos.