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Introduction about collision detection of game engine (Example)

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COLLISION DETECTION Course Name: Professor Name: University Name: Date of Submission: Collision detection Background information and Introduction Collision detection is a technological advancement area which involves the identification of the various forms of physical interaction of materials. The knowledge gathered in this field has been shown to be very relevant in real life. This can be seen in video games and many other forms of physical interactions or simply simulations. Robotics is no exception when it comes to the application of this collision concept (Haddadin 2008). These systems are made in a way that makes them most efficient in carrying out a number of functions amongst which could be the estimations of time taken for a particular physical contact or impact and can even go on further to give a detailed analysis of the points involved in a case collision or intersection of material bodies. These details are particularly on its own and ought to be tapped for the betterment of humanity. Bibliography Haddadin S. Albu-Schaffer A. De Luca A. and Hirzinger G. 2008 September. Collision detection and reaction: A contribution to safe physical human-robot interaction. In Intelligent Robots and Systems 2008. IROS 2008. IEEE/RSJ International Conference on (pp. 3356-3363). IEEE. Kim D. Heo J.P. Huh J. Kim J. and Yoon S.E. 2009 October. HPCCD: Hybrid parallel continuous collision detection using CPUs and GPUs. In Computer Graphics Forum (Vol. 28 No. 7 pp. 1791-1800). Blackwell Publishing Ltd. Letovsky H. 2008. Player skill equalizer for video games. U.S. Patent 7 361 091. Pabst S. Koch A. and Straßer W. 2010 July. Fast and scalable cpu/gpu collision detection for rigid and deformable surfaces. In Computer Graphics Forum (Vol. 29 No. 5 pp. 1605-1612). Blackwell Publishing Ltd. Yan W. Culp C. and Graf R. 2011. Integrating BIM and gaming for real-time interactive architectural visualization. Automation in Construction  20(4) pp.446-458. [...]

Order Description:

a brief history and introduction about collision detection, the types of collision detection and the utilize in game, included serious game, vr game. how it influence the development of game industry

Subject Area: Computer Science

Document Type: Annotated Bibliography

This project has already been completed by one of the Studybay experts. The client rated this project:

Project's rating is 5/5

Price $50

Words 1100

Pages 4

Completed in 1 day

Expert Joseph Kabaiya

Client Review

really nice work, and finished on time.

Positive
09.08.2017

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Subject of the project is Computer Science   Type of the project is Annotated Bibliography

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