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Bad Influence of Video Game Killers

Everybody likes to play computer games even children. Boys like to play video games that contain scenes of murders, blood, fighting, accompanied by sound effects in the form of hysterical screams, cries, etc. Computer games are blocking the process of positive personal development, making the child immoral, cruel, and selfish.

Children begin to behave on the street the way heroes behave in video games, at night they have nightmares, and try to repeat everything from the video games. This is a special degree of concentration on any object inside or the outside world. In computer games attention is being focused on the repetitive, stereotyped activities (running or shooting) occurring on the screen. You lose a feeling of real time; the child is immersed in a kind of trance. If you frequently and for long periods play video games which include stories of chasing and killing, and the victims are people, then on an unconscious level you get information that it is possible to kill people and not be punished for it.

There is also a problem of freezing in the virtual world, where a child for a few hours cannot tear himself or herself away from the screen. This leads to the limited interaction of a child with other people and there is a loss of the communication skills necessary for the normal mental and social development of the child.

Some researchers believe that playing aggressive video games gives the child an opportunity to get rid of negative emotions that are habitually restrained and cultivate one’s aversion to violence and brutality. However, children often imitate violence, which they have practiced playing computer games, during the role-playing games with their peers or in serious situations. As a rule, aggressive reactions are most pronounced among teenagers, but they are laid and fixed in early childhood. Younger children tend to imitate the so-called anti-social characters from violent films, TV shows, and computer games, whose aggression is usually rewarded and appears in a favorable light. Children tend not only to identify themselves with individual victims or aggressors, but also transfer these roles in real-life situations. In addition, the child may become insensitive to brutality and cruelty after seeing a large number of scenes of violence. Finally, the children, especially younger ones, can start to see violence as acceptable behavior and even the way to solve their problems.

Everybody likes to play computer games even children. Boys like to play video games that contain scenes of murders, blood, fighting, accompanied by sound effects in the form of hysterical screams, cries, etc. Computer games are blocking the process of positive personal development, making the child immoral, cruel, and selfish.

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Assignment ID
100002306
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CREATED ON
October 19, 2016
COMPLETED ON
October 20, 2016
Price
$6
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Essay Example Comments
kewlguy75me69
December 3, 2016
kewlguy75me69
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December 3, 2016
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December 2, 2016
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