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The Ladies of Cyberpunk Women will always be on the fringes of the technology fiction writing community. Not merely have there been few female writers, but few female characters of substance have explored the universe, battled aliens, or uncovered new technologies. Also in Mary Shelley's Frankenstein (1818), regarded by some to become the first research fiction novel, Elizabeth, who's the major female personality, does bit more than decorate Victor's arm, snag his heart, and donate to his self-destruction eventually. Women were practically non-existent in the Golden Age SF (1938-1949) writings; except maybe as trophies to end up being rescued, or smoldering, sexual beings that basically didn't contribute to the entire plot apart from as the hero's like interest. However, the feminine characters of cyberpunk aren't damsels in distress; nor are they the nature goddesses or cyborgs of the feminist SF writings of the `70's. These characters aren't quite the equals of their man counterparts; and in some full cases, objectification is blatant still. However in general, there is twisting of traditional gender and sexual roles in cyberpunk writing that helps set it aside from previous SF. Two personas that especially embody these radical distinctions are Molly An incredible number of Gibson's Neuromancer and "Johnny Mnemnonic" and Lizzie from Tom Maddox's "Snake Eye." Molly isn't sexual trophy for Case (Neuromacer) and Johnny ("Johnny Mnemonic"). She actually is their bodyguard. Due to this, Molly frequently instigates violence as the male lead personality essentially stands by and watches. This is a significant transgression of a job traditionally assumed by men in previous eras of SF. Molly doesn't need the protection and saftey that men traditionally supplied to...